ACTOR.LEVEL

reference

Also known as: ACTOR-LEVEL · %ACTOR.LEVEL%

This is used in scripts to find the mortal level of a player, or to adjust it. %actor.level% - return the level of actor %actor.level(<val>)% - set the actor to mortal level 'val' (range 1-30) Note that the level of a player should never be adjusted in a script unless you have a very good reason for it. This simply changes the mortal level and does not update any other stats (like max hp or exp). See also:: CHAR-VAR