ALIGNMENT

reference

Also known as: GOOD · NEUTRAL · EVIL · %ACTOR.ALIGN% · %ALIGN% · %ALIGNMENT%

Different characters and mobs have different alignments depending upon their way of life. Because of this, they may be aggressive or friendly depending on the mix. Some objects cannot be used by certain alignments. For mobs alignment ranges from: -1000 to -350 Evil -350 to 350 Neutral 350 to 1000 Good