skillsHelp: ComboName: Combo
Classes: All classes
Position: Available in any position
Syntax: combo skill1 skill2 skill3 (max of 3)
combo -> to show your current combos
combo clear -> to clear your combos
Description:
Queue a short chain of combat skills to fire in order. Each step
pays normal costs, checks success, and applies its own lag. If a
step ends with 0 lag and is recoverable, you gain <Flawless
Recovery> with an automatic execution of the next combo skill you
have saved.
Usage:
- Example: <combo circle bash>
- Example: <combo voidpunch psiblast circle>
- Show chain: <combo -> to show your combos>
- Clear chain: <combo clear -> to clear your combos.
Notes:
- Most combat skills are eligible; more are added over time.
- You must know and be able to use each skill you list.
- Max chain length is 3.
- Each step rolls success and pays its own resource costs.
- Failures stop the chain at the failed step.
- 0-lag steps show <Flawless Recovery> and push to any next slotted
combo skill.