EXECUTION-ENGINE

reference

Also known as: EXECUTIONENGINE · HEADHUNTER-EXECUTION-ENGINE

Help: Execution Engine Remort Unlock 300 Headhunter remorts Effect Execution Engine establishes the major 300-2000 prestige milestones. Qualifying Headhunter attacks now receive a modest damage ramp before 300 class remorts and stronger scaling thereafter. Powered-skill movement costs continue falling, and disabled prey becomes more valuable. Signature Damage Multiplier (before multi-hit adjustments) 100: 113%% 200: 120%% 300: 123%% 500: 131%% 1000: 150%% 1500: 163%% 2000: 180%% These numbers describe the shared eligible-skill multiplier, not total DPS. Multi-packet attacks retain their existing reduced bonus shares. At this point Servo Lock and Heat Sink each add 5 points to the raw path value, a Mono-Netted target adds another 5, and Damage Deflection rises to 10 percent. Mono-Net's inner catch chance rises to 11 percent. See Also: headhunter, mono-net, damage-deflection, breach-doctrine