EXPSTART

skills

Also known as: EXPGAIN · EXPLEADER · EXP-LEADER · EXPERIENCE-TRACKING

Help: Experience Tracking Name: Experience Tracking Classes: All classes Position: Available in any position Syntax: expstart, expstop, expgain Description: The Experience Tracking system allows players to track their experience gain over time. By using the `expstart` command, players can start tracking their experience points and the time elapsed. The `expstop` command stops the tracking, and `expgain` shows the total experience gained, along with the experience per minute and per hour. Requirements: - No class or level requirements - Available to all players - Player must have at least 1 experience point to start tracking Effects: - expstart: Starts tracking experience, saving the current experience and the session start time. - expstop: Stops the tracking, clearing the recorded data. - expgain: Displays the total experience gained since tracking began, along with the elapsed time and experience rate per minute/hour. Usage: - expstart: Starts tracking experience. - Example: `expstart` - expstop: Stops tracking experience. - Example: `expstop` - expgain: Shows experience gained, time elapsed, and experience per hour and per minute. - Example: `expgain` Notes: - expstart should be used before expgain to ensure experience tracking is active. - Experience tracking is session-based and can be stopped and restarted at any time using expstop and expstart. - If experience tracking is not started with expstart, expgain will prompt you to start tracking first. - The time elapsed is calculated based on the current time and the time recorded at the start of the session. The person with the best exp gain will assume the EXP LEADER status on the who list, and will gain bonus exp for their group on every kill.