skillsHelp: FAQ SystemName: FAQ System
Classes: All classes
Position: Available in any position
Syntax: faq <topic>
Description:
The FAQ system provides information on various game mechanics and stats.
Use the `faq <topic>` command to get information about topics like damage
reduction, armor class, and combat speed.
Topics Available:
- <damredux>: How damage reduction works and what affects it.
- <armor> or <ac>: Armor Class, mitigation, and AC penalties.
- <hpr> or <onehit>: Hits Per Round and the One_Hit stat.
- <fightspeed>, <fs>, or <cs>: How fast your combat round comes back.
Usage:
- Syntax: `faq <topic>`
- Example: `faq damredux`
Notes:
- Enter `faq` followed by the topic name to get more details.
- If the topic is not found, an error message will appear.
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Help: Damage Reduction (damredux)Name: Damage Reduction (damredux)
Syntax: faq damredux
Description:
Damage Reduction reduces the final amount of damage taken. It is applied
at the very end of the damage calculation process and does not affect
how likely you are to be hit.
Usage:
- Syntax: `faq damredux`
- Example: `faq damredux`
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Help: Armor Class (AC)Name: Armor Class (AC)
Syntax: faq armor, ac
Description:
Armor Class (AC) determines how well your gear reduces the chance to
be hit. A lower AC is better. It is influenced by your gear, dexterity,
and remorts.
Usage:
- Syntax: `faq armor`, `faq ac`
- Example: `faq armor`
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Help: Hits Per Round (HPR / Onehit)Name: Hits Per Round (HPR / Onehit)
Syntax: faq hpr, onehit
Description:
HPR determines how many attacks you can make in a single combat round.
It is affected by your class, gear, and remorts.
Usage:
- Syntax: `faq hpr`, `faq onehit`
- Example: `faq hpr`
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Help: Fightspeed (FS / Combat Speed)Name: Fightspeed (FS / Combat Speed)
Syntax: faq fightspeed, fs, cs
Description:
Fightspeed (FS) determines how quickly your turn comes around in combat.
The lower the FS, the faster your turn.
Usage:
- Syntax: `faq fightspeed`, `faq fs`, `faq cs`
- Example: `faq fightspeed`
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Help: SEE: Whatsmy