Also known as: %HASATTACHED% · %ACTOR.HASATTACHED% · %ROOM.HASATTACHED% · %OBJ.HASATTACHED
Usage: %actor.hasattached(500)%
%obj.hasattached(1204)%
%room.hasattached(8371)%
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Checks to see if the specified trigger vnum is attached to the mob, object or
room. Returns nothing if no number is specified or used on a PC (player
character, i.e. non-mobile). Returns 0 if not attached and 1 if attached.
See also:: VARIABLES, CHAR-VAR@
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