Help: Home Amenities
Home amenities are premium upgrades installed in specific rooms of an owned
Homeowner property. Each amenity may be purchased once per property and later
relocated to another built room.
Syntaxhome amenitieshome amenity regenhome amenity offensehome amenity defensehome amenity move regenhome amenity move offensehome amenity move defenseHearthwell Glyph
Purchase: 25,000,000 credits
Relocation: 5,000,000 credits
The Hearthwell creates a visible super-regeneration sanctuary.
Outside combat, the room adds an extra 15 percent of maximum HP, mana,
and move to each normal regeneration tick.
Sleep in the Hearthwell room for five uninterrupted regen ticks without
waking or changing rooms. When the fifth tick completes, the character gains
Well Rested for five minutes.
Well Rested grants +20 percent maximum HP for its duration and fills the
new HP buffer when it activates. It does not stack or refresh while active.
Warforge Sigil
Purchase: 30,000,000 credits
Relocation: 5,000,000 credits
The Warforge is an offensive preparation chamber. Stand in the Warforge room
while out of combat for three regen ticks to gain Battle Ready.
Battle Ready grants +10 percent outgoing damage for five minutes.
It does not stack and cannot be refreshed while already active.
The bonus remains subject to NukeFire's normal combat safety rules, zone
tuning, caps, PvP handling, and final target defenses.
Aegis Bastion
Purchase: 500,000,000 credits
Relocation: 25,000,000 credits
The Aegis Bastion is a high-end defensive preparation chamber. Rest in the
Bastion room while out of combat for five uninterrupted regen ticks to
gain Bastion Ward.
Bastion Ward reduces incoming damage by 50 percent for
five minutes.
A 30-minute personal cooldown begins the moment Bastion Ward activates.
The cooldown is stored by character in the Homeowner registry, so logging
out, rebooting, moving the amenity, visiting another Bastion, or remaining
in the room does not allow the ward to be maintained continuously.
The ward does not stack or refresh while active. If the persistent cooldown
cannot be recorded, the ward is not granted.
Moving Amenities
Stand in another built room of the same property and use the matching move
command:
home amenity move regen Hearthwell Glyph - 5,000,000 credits
home amenity move offense Warforge Sigil - 5,000,000 credits
home amenity move defense Aegis Bastion - 25,000,000 credits
Relocation moves the existing amenity. It does not create a second copy.
See Also: home, home-site, homeowner-rune,
home-colors, home-objects