reference<Apply> - Firearms
Increases per-shot damage dealt by a firearm. Represents heavier
impact energy, better terminal ballistics, and tuned recoil timing.
<Mechanics>
- Adds to weapon damage before on-hit effects are applied.
- Affects standard shots and gun-based skills.
- Scales additively with other damage applies unless otherwise
noted by item text.
<Visibility>
- Shown by identify and similar appraisals on firearms as an apply.
<Notes>
- Does not change accuracy, rate of fire, or ammo use.
- Subject to normal caps and balance rules.