skillsName: Invigorate
Level: 18 (Curist), 15 (Ranger)
Syntax: sling 'invigorate' [target]
Position: Self or Target
Description:
Invigorate is a revitalizing spell known to Curists. It infuses the recipient with a surge
of invigorating energy, enhancing their mobility and vigor. This spell can be sling both
on oneself and on others, making it a versatile choice for Curists at level 18.
Usage:
- To sling Invigorate on yourself, use the command: sling 'invigorate'
- To sling Invigorate on another player or NPC, use the command: sling 'invigorate' <target>Effects:
- Invigorate bestows a surge of energy on the target, enhancing their physical prowess.
- Increases movement points by an amount determined by the slinger's wisdom and a dice roll.
- If sling on oneself, the slinger receives a surge of invigorating energy.
- When slung on others, a wave of invigoration is felt by the target.
- The amount of movement gained varies based on the slinger's wisdom and randomness.
Note:
- Invigorate is available to Curists at level 18.
- It can be sling both on oneself and on other players or NPCs.
- The amount of movement gained is influenced by the slinger's wisdom.
Additional Information:
Master Invigorate to harness its revitalizing power, granting you and your allies a boost
of energy during challenging situations.