KINETIC-OVERLOAD

skills

Also known as: KINETIC

Help: Kinetic Overload Name: Kinetic Overload Classes: Headhunter Position: Fighting Level: 150 Headhunter Remorts Syntax: overload <target> Description: Kinetic Overload is a high-end Headhunter remort skill that forces your cybernetic frame past safe combat tolerances, converting stored motion and internal power into a violent concussive discharge. When triggered, your body surges with unstable kinetic force and releases it point-blank into a single target. The initial blast hits hard, and a skilled Headhunter may follow through with additional impact strikes in the same exchange. This is a brutal finishing technique for cyborg hunters who have pushed deep enough into remort engineering to weaponize the strain of their own combat chassis. Usage: Use overload <target>. The skill attempts to lock onto a single enemy and unleash a violent shockwave through your cybernetic frame. Effects: - Deals heavy single-target skill damage. - May trigger additional follow-up attacks on the same victim. - Uses your Headhunter combat scaling and extra attack chance. - Produces strong cybernetic overload combat messaging. - Best used when you want to hit hard and keep pressure on one foe. Costs: - Costs 150 movement each use. Restrictions: - Headhunter only. - Requires 150 Headhunter remorts. - Requires a valid combat target. - Requires at least 150 movement to activate. Failure: If the overload fails, no damage is dealt, but the attempt still burns energy and leaves you slowed by combat recovery. Additional Information: Kinetic Overload is built as a powerful single-target pressure skill, not a room attack. Its strength comes from the initial shockwave plus the chance to chain extra follow-up strikes into the same opponent. Use it when you have the movement to spare and need to overwhelm a target with raw cybernetic force.