MAKEUID

commands

Also known as: UID · UNIQUE

Usage: makeuid variable id * We have one mob giving a quest. This mob sets the targets id as a global on * the player via the 'remote' command, like this: eval quest_object %obj.id% remote quest_object %actor.id% * We then have another mob receiving the quest object, with the following trigger. if !(%actor.varexists(quest_object)%) return 0 halt end * now we know the player has a quest_object variable makeuid obj %actor.quest_object% say Have you brought me %obj.shortdesc%, %actor.name% ? say You must bring it to me to complete your quest, you know. Creates a new variable with the name given, whose contents shall be suitable for referring to a character, object, or room whose id is provided. Example: TSTAT 308