MEDIT-AFF-FLAGS

building

Also known as: AFFECTIONS · AFFECTS

M) AFF Flags : NOBITS 1) BLIND Mob is blind. 2) INVIS Mob is invisible. 3) DET-ALIGN NOT USED. 4) DET-INVIS Mob can see invisible characters and objects. 5) DET-MAGIC Mob is sensitive to magical presence. 6) SENSE-LIFE Mob can sense hidden life. 7) WATWALK Mob can traverse unswimmable water sectors. 8) SANCT Mob is protected by sanctuary (takes half damage). Adds text ...it glows with a bright light! to l-desc. 9) GROUP Reserved for internal use. Do not set. 10) CURSE Mob is cursed. 11) INFRA Mob can see in dark. 12) POISON Reserved for internal use. Do not set. 13) PROT-EVIL Mob is protected from evil characters. 14) PROT-GOOD Mob is protected from good characters. 15) SLEEP Reserved for internal use. Do not set. 16) NO_TRACK Mob cannot be tracked. 17) FLY Mob is flying. 18) SCUBA Mob can breathe underwater. 19) SNEAK Mob can move quietly without room being informed. 20) HIDE Mob is hidden; can only be seen with sense life. 21) UNUSED Unused (room for future expansion). 22) CHARM Reserved for internal use. Do not set. See also:: INVIS, MEDIT-NPC-FLAGS, DG_AFFECT, TRIG-AFFECT