building-- Mob Number:
This is the VNUM of the mob you are editing. This number is critical, it
is the identity of the mobile within the game. It is the number that will
be used to reference the mobile from zone files and is the number used to
load mobiles from within the game.
Remember, not all mobs have to be designed to be killed, develop them into
the plot instead. In this way, an area can be made infinitely more exciting by
having something to do besides killing. Make some quests with triggers. Have
mobs interact with the players, respond to questions, etc.
Try to keep mobs realistic. If a mob is not humanoid they probably do not have
money, and do not go around wearing all that much by the way of clothing.
Instead of gold reward the player with a pelt, teeth, claws, etc. Always have
a mob carry *something*. It might be low-grade piece of food, trash, or a bad
rash. Be creative.