MONKCRITICALS

reference

Also known as: MONK-CRITICALS · MOUNTAINCRITICAL · MOUNTAIN-CRITICAL · MONKMELEEPOWER · MONK-MELEE-POWER

Help: Monk Criticals and Melee Power Description Monk gives visible Melee Power and Critical ratings a direct, dependable meaning in fist combat. This is separate from the server-wide ultra-rare Luck Strike system. Melee Power For eligible Monk fist attacks, every 100 Melee Power is approximately +10 percent conventional damage. This direct lane caps at +75 percent. Conventional Criticals Normal Monk fist attacks use: 5 percent base + visible Critical rating, with a final 65 percent cap. Hundred Fists is capped at 35 percent per individual hand because one pulse can contain many packets. When a Monk crits, the packet receives roughly 180-250 percent force. The multiplier grows from Monk remorts and Melee Power and is capped at 250 percent. The combat message is [MOUNTAIN CRITICAL]. The message is throttled to one echo per violence tick so Hundred Fists remains readable. Permanent Critical Road Monk gains +5 Critical at each of these class-remort milestones: 100, 250, 500, 750, 1000, 1250, 1500, 1750, 2000. Stances and temporary Monk buffs add still more Critical rating. See Also: mountain-stance, redirect, hundred-fists, mountain-break, major-wound, monk