MUTANT

reference
Help: Mutant Description Mutants are radiation-warped survivors whose bodies never really stop rewriting themselves. The class mixes toxic biology, direct body mutation, radiation attacks, psionic violence, and survival through anatomy that should not work but somehow does. Mutant remains CLASS_MUTANT through the entire remort road. Reaching 2000 Mutant remorts does not convert the character into another class; the final path title is Mutant of Mayhem. Core Class Progression - Levels 1 to 45 The Mutant has a full base-class combat path before the remort road begins. These are the class unlocks registered in the Mutant skill table: Level 1: Grow - reshape the body with the Mutant growth system. Devour - consume a corpse for mana. Sneak - move more quietly and avoid easy detection. Level 3: Emit - single-target radiation attack; can poison surviving prey and can gain follow-up packets. Level 10: Spew - toxic single-target attack that can poison and gain follow-up packets. Level 13: Psionic Wave - focused mental attack that can stun a surviving target. Level 15: Psi Attack - psionic assault with follow-up potential; machine targets resist part of its base damage. Level 25: Mutant Rend - poisonous fang attack using movement. Psi Blast - heavier psionic assault with follow-up potential. Mutant Repel - passive mutation defense/counter effect. Level 40: Mindcrush - heavy psionic attack that can stun and chain additional packets. Level 45: Radiation Blast (radblast) - room-wide radioactive attack against valid enemies. For detailed syntax and mechanics, use help emit, help spew, help psionicwave, help psiattack, help psiblast, help mindcrush, help mutant-rend, help radiation-blast, help mutant-repel, and help devour. Core Body Changes Use grow <option> to manipulate the Mutant body. Traditional options include arms, body, brain, claws, eyes, fingers, fins, muscle, scar, shell, and skin. The base Grow system is available from level 1. The long remort road eventually adds new benefits to Grow Brain, Grow Muscle, Grow Shell, and Grow Body without replacing the original Grow system. Psionic / Mutation Combat The base class develops through Emit, Spew, Psionic Wave, Psi Attack, Mutant Rend, Psi Blast, Mindcrush, and Radiation Blast. The remort adaptation family later layers Rad Siphon, Bone Spike, and the long-road mutation bonuses onto those existing attacks. Early Mutant Remort Path 1: Adaptive Flesh 5: Rad Siphon 10: Toxic Metabolism 15: Bone Spike 20: Mutagenic Recovery 25: Prime Adaptation Long Mutant Remort Path 50: Aberrant Genome 100: Psionic Bloom 200: Regenerative Colony 300: Chimera Sequence 400: Cortex Overgrowth 500: Rad-Fed Evolution 600: Synaptic Storm 700: Morphogenic Cascade 800: Impossible Anatomy 900: Hive Cortex 1000: Apex Aberration 1250: Genome Singularity 1500: Reality-Sick Flesh 1750: Cataclysm Gene 2000: Mutant of Mayhem Long-Path Damage The raw 50-2000 mutation bonus rises from +10 percent at Aberrant Genome to +350 percent at Mutant of Mayhem before conditions, runes, and skill-specific compression. Rad-Siphoned prey becomes more vulnerable at 500. At 1000, fighting at 35 percent maximum HP or lower adds another +25 points of raw mutation pressure. The raw long-path package is capped at +450 percent. Multi-packet attacks are deliberately compressed. Emit, Spew, and Radiation Blast receive one third of the raw long-path bonus. Psi Attack, Psi Blast, Mindcrush, and Mutant Rend receive half. Rad Siphon, Bone Spike, and Psionic Wave use the full long-path value. Permanent Evolution After Remort 50 The old 1-50 Mutant chassis remains intact. From remort 51 through 2000: - every 4 remorts: +2 damroll; - every 5: +1 hitroll; - every 10: +15 max mana and +15 max movement; - every 20: +5 hit regeneration and +5 mana regeneration; - every 25: -10 armor class and +1 spellpower; - every 50: +75 maximum HP and +50 additional maximum mana; - extra hits unlock at 300, 800, 1500, and 2000. Class Legacy Mutant Class Legacy starts on the long road. The four Mutant runes are Twisted Helix, Third Lobe, Cancer Sun, and Mayhem Gene. Class Legacy will not burn current Mutant remorts below 50. See Also: grow, devour, emit, spew, psionicwave, psiattack, psiblast, mindcrush, mutant-rend, radiation-blast, mutant-repel, adaptive-flesh, rad-siphon, bone-spike, psionic-bloom, classlegacy, mutant-of-mayhem Class Skills and Spells (Levels 1-50) The following are assigned by class.c at their minimum class levels. Level 1: Devour Level 1: Grow Level 1: Grow Arms Level 1: Grow Body Level 1: Grow Brain Level 1: Grow Claws Level 1: Grow Eyes Level 1: Grow Fingers Level 1: Grow Fins Level 1: Grow Muscle Level 1: Grow Shell Level 1: Sneak Level 3: Emit Level 10: Spew Level 13: Psionic Wave Level 15: Psi Attack Level 25: Mutant Rend Level 25: Mutant Repel Level 25: Psi Blast Level 40: Mindcrush Level 45: Radiation Burst Class-remort abilities and class legacy runes are separate from this list. See Also: skills, practice, remortskills, classlegacy