Also known as: NINJAREMORTS · NIN-REMORTS · NINREMORTS
Help: Ninja RemortsOverview
Ninja class remorts improve the class's statistics, shadow defenses, clone
systems, accuracy, movement efficiency and named combat skills. They are
separate from total remorts.
The historical Ninja road remains intact through the early milestones. From
500 onward the five Shadow Doctrines can be trained from level 0 through
level 20, and from roughly 1200 through 2000 the class receives a much stronger
late-game tank, Utsusemi and damage road.
Skill and Milestone Unlocks100: Ghost Step+ / Shadow Legion / Double Garrote
200: Dark Fury / Deadlier Storm Flurry
300: Kage Bunshin Mastery
400: Nightshade Veil
500: Black Lotus Doctrine 600: Smoke Deflection
700: Silent Storm Doctrine 750: Rift Assault pressure
800: Shadow Arsenal 900: Nightfall Execution
1000: Ghost Court 1250: Thousand Shadows
1500: Empty Footfall 1750: Vanishing Point
2000: Shadow Without Name
Doctrine Training
The five doctrine entries are not placeholders. Their displayed skill levels
matter. Related Ninja actions train them toward level 20, and their trained
levels feed back into the mechanics they represent.
1200-2000 Stat Growth
The late road is deliberately much stronger than the older quiet second-
thousand table. Across roughly 1200-2000 it adds substantial HP, dodge,
damage reduction, armor and hit recovery on top of the earlier Ninja road.
The late package contributes roughly 81,000 HP, +82 dodge,
+82 flat damage reduction, -660 AC and +80 hit recovery across
that band, before the character's other class, equipment and affect bonuses.
Titles
Ninja receives a path title every 25 class remorts from 50 through 2000,
ending at Shadow Without Name.
See Also: ninja, black-lotus-doctrine,
smoke-deflection, silent-storm-doctrine, shadow-arsenal,
nightfall-execution, shadow-without-name, black-afterimage