OEDIT-A-DESC

building

Also known as: A-DESC · ADESC · ACTION-DESCRIPTION · OEDIT-ADESC · ACTION_DESCRIPTION

4) A-Desc :- not set Action Descriptions are used primarily for magical objects (staves, wands, scrolls, and potions) to specify what message displayed to the room when the magical item is used. If no Action Description is present, a default message will be used: Staves: Mo taps <object> three times on the ground. Wands: Mo points <object> at Zemial. Scrolls: Mo recites <object>. Potions: Mo quaffs <object>. For readable papers, the Action Description contains the text on the paper. So unless your object is a staff, wand, scroll, potion, or note; DO NOT USE. I guess this needs to be repeated once more. A-desc does not normally need to be set. Except for the few instances listed above. It is not the object's equivalent of the D-desc. If you want someone to see something when they look at the object add it in the extra description menu with the same keywords. A-desc is not seen by the person using the object. Only by the victim and other players in the room. The following variables can be used with it. $e he/she/it person using staff/wand/scroll/potion $E he/she target of staff/wand/scroll/potion $m him/her person using staff/wand/scroll/potion $M him/her target of staff/wand/scroll/potion $n char name person using staff/wand/scroll/potion (your name) $N char name target of staff/wand/scroll/potion (other persons name) $s his/her/its person using staff/wand/scroll/potion $S his/her target of staff/wand/scroll/potion PROPER USAGE: VSTAT OBJ 350