OEDIT-APPLIES-MENU

building

Also known as: OEDIT-APPLYS · AFF-FLAGS · HEIGHT · SAVESPELL · SAVING_PARA · SAVING_ROD · SAVING_PETRI · SAVING_BREATH · SAVING_SPELL · APPLIES-MENU · SAVING-THROWS · SAVING_ROLLS · ROLLS · MAXHITS

D) Applies menu Applies are the aspects of the character affected by the object. Object Affect Fields give objects magical properties. They affect characters when the object is worn, not when picked up. An object may have up to 6 different applies. Suggested object standards are displayed at the end of each apply (min/max). 1) NONE No effect - used to quit the menu. 2) STR Apply to strength. 3) DEX Apply to dexterity. 4) INT Apply to intelligence. 5) WIS Apply to wisdom. 6) CON Apply to constitution. 7) CHA Apply to charisma. 8) CLASS Unimplemented. Do not use. 9) LEVEL Unimplemented. Do not use. 10) AGE Apply to character's MUD age, in MUD-years. 11) CHAR_WEIGHT Apply to weight. 12) CHAR_HEIGHT Apply to height. 13) MAXMANA Apply to MAX mana points. 14) MAXHIT Apply to MAX hit points. 15) MAXMOVE Apply to MAX movement points. 16) GOLD Unimplemented. Do not use. 17) EXP Unimplemented. Do not use. 18) ARMOR Apply to armor class (AC). negative is better. 19) HITROLL Apply to hitroll. 20) DAMROLL Apply to damage roll bonus. 21) SAVING_PARA Apply to save throw: paralysis. negative is better. 22) SAVING_ROD Apply to save throw: rods. negative is better. 23) SAVING_PETRI Apply to save throw: petrify. negative is better. 24) SAVING_BREATH Apply to save throw: breathe. negative is better. 25) SAVING_SPELL Apply to save throw: spells. negative is better. See also:: STANDARDS