OVERBOOST

reference

Also known as: OVER-BOOST · CYBORG-OVERBOOST

Help: Overboost Syntax overboost Used By Level 1: Headhunter Level 1: Cyborg Description Overboost burns reserve power for immediate machine output. Cyborg's early Auxiliary Battery Reroute lowers its mana cost and improves the movement return. Headhunter Overboost Progression Headhunters have their own efficiency track, separate from Cyborg Redline: 0: 100 mana; standard movement return 100: 90 mana; +250 movement 300: 75 mana; +750 movement 500: 65 mana; +1,500 movement 750: 55 mana; +2,500 movement 1000: 45 mana; +4,000 movement 1500: 35 mana; +6,000 movement 2000: 25 mana; +10,000 movement The bonus augments normal Overboost recovery and cannot exceed maximum move. At 300 Cyborg remorts, Redline Servos makes every successful Overboost also install a timed combat-frame state. The first Redline lasts three ticks and grants damroll, melee power, and faster combat speed. Redline grows again at 900, 1500, and 2000 remorts. Overboost itself also becomes cheaper at those late tiers. Rune of the Redline Heart extends Redline by one tick, strengthens all three Redline applies, and reduces Overboost's mana cost again. See Also: auxiliary-battery-reroute, redline-servos, redline-heart, turbo, cyborg, headhunter, siphonmatrix