Also known as: SECTORS · SECTOR-TYPE · TERRAIN-TYPE · FIELDS · FORESTS · REDIT-SECTOR-FLAGS · SCUBA · UNDERWATER
4) Sector type : Inside
This defines movement point, light, and boat requirements.
The following terrains may be selected (only one):
Movement Points
1) Inside Indoors (no light required) 1
2) City The streets of a city. 1
3) Field An open field. 2
4) Forest A dense forest. 3
5) Hills Low foothills. 4
6) Mountains Steep mountain regions. 6
7) Water (Swim) Water (swimmable). 4
8) Water (No Swim) Unswimmable water. Boat required. 1
9) In Flight Wheee! Requires AFF_FLYING. 1
10) Underwater Underwater requires AFF_SCUBA. 5