Also known as: YOUR · SOUL · SELL-YOUR-SOUL · VOODOO-CONTRACT · SIGNCONTRACT · SELLYOURSOUL · VOODOOCONTRACT
Help: Sell Your SoulName: Sell Your Soul
Classes: Hexbinder Level 40
Position: Standing
Syntax: Usage: signcontract
Description:
Sell Your Soul is a dark pact ability mastered by hexbinders at level 40. It allows
them to forge a contract using their own blood, granting significant enhancements
and a permanent curse. This skill embodies the hexbinder's willingness to trade
essential aspects of their being for heightened power and protection.
Effects:
- Mana Cost: 400 mana points
- Contract Creation: Creates a Voodoo Contract that persists until removed.
- Mana Boost: Decreases mana by 400 points upon activation.
- Hit Points: Grants a bonus of 1000 plus a random value between 50 and 150.
- Movement Points: Provides a bonus of 300 plus a random value between 50 and 150.
- Damroll Boost: Enhances damage roll by 17 plus a quarter of the hexbinder's level.
- Alignment Penalty: Sets alignment to -1000, reflecting the dark nature of the pact.
Details:
- Usage: Use `signcontract` to sell your soul.
- Contract Management: If the hexbinder already has a Voodoo Contract active, invoking
this skill again will break the existing contract and replace it with a new one.
- Failure Chance: The success of invoking the contract is determined by the hexbinder's
skill probability versus a random factor. Failure results in no contract being established.
Additional Information:
Mastering Sell Your Soul demonstrates the hexbinder's commitment to dark arts and
the willingness to sacrifice fundamental aspects of their being for potent
advantages in combat and beyond. This skill is a testament to the hexbinder's
unyielding pursuit of power through supernatural means.