Also known as: GREET-ALL · TRIGEDIT-MOB-GREETALL · TRIG-MOB-GREET-ALL · TRIGEDIT-MOBILE-GREET-ALL · TRIG-MOB-GREET-ALL
Identical to greet except the mobile does not have to see the entering character
for this trigger to activate. Does not work for poofins.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character entering the room.
%direction% - the direction the character came from.
%self% - the mobile.
Example: TSTAT 67
See also:: TRIG-MOB-GREET