Also known as: DROP-TRIGGER · TRIG-OBJ-DROP · TRIGEDIT-OBJ-PUT · TRIG-OBJ-PUT
Activated any time a character attempts to drop this object. This includes
junking, donating, putting the object into a container, and dying.
If used with a return 0 the character will fail to drop the object.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character attempting to drop the object.
%self% - the object being dropped.
Example: TSTAT 84, 1366