Also known as: TRIG-OBJ-GET · TRIGEDIT-OBJ-TAKE · TRIG-OBJ-TAKE
Activated any time a character attempts to pick up this object or takes it from
a container. Does not work with waits.
Numeric Arg : percentage chance this trigger will activate.
Argument : not used.
If used with a return 0 the character will fail to pick the object up.
Variables:
%actor% - the character trying to get the object.
%self% - the object being picked up.
Example: TSTAT 83