Also known as: TRIGEDIT-OBJ-RECEIVE · TRIG-OBJ-GIVE · TRIG-OBJ-RECEIVE · %PUT% · TRIGEDIT-OBJ-PUT · TRIG-OBJ-PUT
Activated when a player attempts to give this object away or put it inside a
container.
If used with a return 0 the character will fail to give the object.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character giving away the object.
%victim% - the potential recipient of the object.
%self% - the object being given.
Example: TSTAT 85, 1366