TRIGEDIT-OBJ-GIVE

building

Also known as: TRIGEDIT-OBJ-RECEIVE · TRIG-OBJ-GIVE · TRIG-OBJ-RECEIVE · %PUT% · TRIGEDIT-OBJ-PUT · TRIG-OBJ-PUT

Activated when a player attempts to give this object away or put it inside a container. If used with a return 0 the character will fail to give the object. Numeric Arg : percent chance this trigger will be activated. Argument : not used. Variables: %actor% - the character giving away the object. %victim% - the potential recipient of the object. %self% - the object being given. Example: TSTAT 85, 1366