TRIGEDIT-OBJ-RANDOM

building

Also known as: TRIGEDIT-OBJECT-RANDOM · TRIG-OBJ-RANDOM

No specific event needs to occur for this trigger to be activated. Every 13 seconds this trigger has a chance to run. A player must be in the zone for this trigger to fire. Numeric Arg : 0-100: percentage chance this trigger will run when its time comes due. Argument : not used. Variables: %self% - the object. Example: TSTAT 80, 55005 See also:: RANDOM-TIMING