TRIGEDIT-ROOM-DOOR

building

Also known as: TRIGEDIT-DOOR · TRIG-ROOM-DOOR

Activated when a player uses the door specific commands: 'close, open, pick, lock, unlock' on a door. Used with return 0 will prevent the command from executing. Numeric Arg : percent chance this trigger will be activated. Argument : not used. Variables: %actor% - the character using the command. %direction% - the direction the command is used on. %cmd% - the specific command activating the trigger %self% - the room. Example: TSTAT 59