TRIGEDIT-ROOM-DROP

building

Also known as: TRIGEDIT-DROP · TRIG-DROP · TRIG-ROOM-DROP · DROP-TRIG · DROP_TRIG

Activated any time a character attempts to drop an item in this room. If used with a return 0 the character will fail to drop anything. Numeric Arg : percent chance this trigger will be activated. Argument : not used. Variables: %actor% - the character attempting to drop the object. %object% - the object the character is attempting to drop. %self% - the room. Example: TSTAT 56