Also known as: TRIGEDIT-DROP · TRIG-DROP · TRIG-ROOM-DROP · DROP-TRIG · DROP_TRIG
Activated any time a character attempts to drop an item in this room.
If used with a return 0 the character will fail to drop anything.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character attempting to drop the object.
%object% - the object the character is attempting to drop.
%self% - the room.
Example: TSTAT 56