TRIGEDIT-ROOM-ENTER

building

Also known as: TRIGEDIT-ROOM-ENTRY · TRIGEDIT-ENTRY · TRIG-ROOM-ENTRY · TRIGEDIT-ENTER · TRIG-ENTER · TRIG-ROOM-ENTER · ENTER-TRIG

This trigger is checked whenever someone enters the room (including GOTO). The trigger will fire before the player enters the room, so if you want the actor to see the trigger in the room you must use a wait. This trigger fires on mobs too so use if %actor.is_pc% to make sure it only fires on players. This trigger will not fire for people %teleport%'d into the room. Numeric Arg : percentage chance this trigger will activate. Argument : not used. If used with a return 0 the character will fail to enter the room. But you can not use a wait. Variables: %actor% - the character entering the room. %direction% - the direction the character came from. %self% - the room. Example: TSTAT 55, 133 See also:: TRIGEDIT-MOB-ENTRY