TRIGEDIT-ROOM-LEAVE

building

Also known as: TRIG-ROOM-LEAVE · TRIG-ROOM-EXIT · TRIGEDIT-ROOM-EXIT · TRIG-LEAVE · TRIG-LEAVE · LEAVE-TRIG

Activated when someone leaves the room. Numeric Arg : percent chance this trigger will be activated. Argument : not used. Used with return 0 will prevent the player from leaving the room. Variables: %actor% - the character leaving the room. %direction% - the direction the character is leaving to. %self% - the room. Example: TSTAT 58, 1233