TRIGEDIT-ROOM-LOGIN

building

Also known as: TRIGEDIT-LOGIN · TRIG-ROOM-LOGIN

Activated if a player enters the game in the room the trigger is attached to. Note: New players enter the game at level 0, not level 1. Use a wait 1 sec to allow the player to actually enter the game before the trig fires. Numeric Arg : percent chance this trigger will be activated. Argument : not used. Variables: %self% - the room. Example: TSTAT 3017, 199 See also:: TRIG-TYPE