Activated if a player enters the game in the room the trigger is attached to.
Note: New players enter the game at level 0, not level 1. Use a wait 1 sec to
allow the player to actually enter the game before the trig fires.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%self% - the room.
Example: TSTAT 3017, 199
See also:: TRIG-TYPE