TRIGEDIT-ROOM-SPEECH

building

Also known as: TRIGSPEECH · TRIG-SPEECH · TRIGEDIT-SPEECH · TRIG-ROOM-SPEECH

Activates when matching text is spoken by a character in the room Numeric Arg : 0: argument is a substring that must be found in the speech to cause a match. 1-100: argument is a list of words, any of which found in the speech will activate the trigger. Argument : a phrase or wordlist to be matched. Variables: %actor% - the character whose speech activated the trigger. %speech% - the entire phrase spoken. %self% - the room. Example: TSTAT 53, 2776, 63, 153, 1354, 139 See also:: TRIGEDIT-MOB-SPEECH