TRIGEDIT-ROOM-TIME

building

Also known as: TRIGEDIT-TIME · TRIG-ROOM-TIME

Activated by MUD hour listed in Numeric Arg. A player must be in the zone for it to work unless you use it in conjunction with TRIGEDIT-ROOM-GLOBAL. Numeric Arg : MUD hour to trigger off (0-23). Argument : not used. Variables: %time% - MUD hour trigger fires off. %self% - the room. Example: TSTAT 211 See also:: TRIGEDIT-ROOM-GLOBAL, %TIME%