Rooms When using field - The variable returns:
contents - The id of the first obj in the room.
<dir> - The list of flags affecting the exit in the specified direction:
north Usage: %<dir>(<subfield>)% Possible subfields include:
south subfield, (vnum) - vnum of room in direction.
east subfield, (key) - vnum of key to use. %self.north(key)%
west subfield, (bits) - CLOSED LOCKED, etc.
up subfield, (room) - room variable for room in direction.
down no subfield: same as (bits).
hasattached() - Checks if the trig is attached. HELP HASATTACHED.
id - The unique id of the room.
name - The name of the room.
people - The id of the first mob or player in the room, or an empty return.
random.dir - Chooses a random valid direction.
roomflag() - Checks if roomflag exists. HELP ROOMFLAGSTSTAT 1220
sector - The sector type of the room.
vnum() - The room's vnum. Equality can now be checked with if %self.vnum(#)%
not if %self.vnum% == #
weather - current weather: sunny, cloudy, rainy, or lightning TSTAT 41098.
zonename - The name of the zone.
zonenumber - The zone number.
Example: TSTAT 29
See also:: VARIABLES