skillsHelp: WhatsMyName: WhatsMy
Classes: All classes
Position: Available in any position
Syntax: whatsmy <stat>
Description:
The `whatsmy` command allows players to check their current stats
related to damage reduction (damroll), armor class, hits per round,
and fightspeed. It provides detailed breakdowns of how various factors
affect these stats.
Available Stats:
- <damroll>: Displays the player's total damage roll and bonuses.
- <armor>: Displays the player's armor class and modifiers.
- <hpr>: Displays the player's hits per round and related bonuses.
- <cs>: Displays the player's combat speed (fightspeed).
Usage:
- Syntax: `whatsmy <stat>`
- Example: `whatsmy damroll`
Notes:
- This command is useful for understanding how your stats are calculated.
- Use the command with the appropriate stat name to get detailed information.
---
Help: Damroll (damroll)Name: Damroll (damroll)
Syntax: whatsmy damroll
Description:
The damroll stat determines the damage dealt in combat. It is affected
by various bonuses such as strength, level, remorts, and class-specific
bonuses.
Usage:
- Syntax: `whatsmy damroll`
- Example: `whatsmy damroll`
---
Help: Armor Class (armor)Name: Armor Class (armor)
Syntax: whatsmy armor
Description:
Armor Class (AC) determines the player's ability to avoid taking damage.
It is influenced by equipment, dexterity, and remort bonuses.
Usage:
- Syntax: `whatsmy armor`
- Example: `whatsmy armor`
---
Help: Hits Per Round (HPR)Name: Hits Per Round (HPR)
Syntax: whatsmy hpr
Description:
Hits Per Round (HPR) indicates how many attacks the player can make
during a combat round. It is affected by class, gear, weight, and remorts.
Usage:
- Syntax: `whatsmy hpr`
- Example: `whatsmy hpr`
---
Help: Combat Speed (fightspeed)Name: Combat Speed (fightspeed)
Syntax: whatsmy cs
Description:
Fightspeed determines how quickly a player acts during a combat round.
A lower fightspeed means faster actions. It is affected by class,
equipment, and other modifiers.
Usage:
- Syntax: `whatsmy cs`
- Example: `whatsmy cs`
---
Help: SEE: FAQ