ZEDIT-DELETE

building
To remove a single zone you will need server access and then remove the references to the zone in the World directory index files. For example if I want to remove zone 123 I edit the following files and remove the line 123.<file type>: lib/world/zon/index --Remove line of text 123.zon lib/world/wld/index --Remove line of text 123.wld lib/world/mob/index --Remove line of text 123.mob lib/world/obj/index --Remove line of text 123.obj lib/world/trg/index --Remove line of text 123.trg lib/world/shp/index --Remove line of text 123.shp lib/world/qst/index --Remove line of text 123.qst One done reboot to reload the World files You may not have index references to all of the above files. One last note of caution if you delete a zone reference that is used in the code for say mortal loadroom the MUD will not boot. So make sure that zone is not used anywhere in the code. See also:: ZEDIT-CREATE