Also known as: ZEDIT-DOOR · MOB-LOAD · MOB-INVENTORY · ZEDIT-NEWCOMMAND · ZEDIT-LOADING · ZLOADING · ZEDIT-DOORS · ZEDIT-REMOVE
The number 1 mistake new builders make is not knowing what to do when they
first enter zedit. All you do is type N for new and then 0 to add the new
command to the top of the list. Then follow the menu which is explained below.
M) Load Mobile to room
Loads a mobile to the room.
O) Load Object to room
Loads an object to a room.
E) Equip mobile with object
This command should always be dependent on the mob load command before it.
Equipping a non-existing mob will result in an error. HELP DEPENDENT.
You do not need to load an object before equipping it to a mob.
G) Give an object to a mobile
This command should always be dependent on the mob load command before it.
You do not need to load an object before giving it to a mob. The giving
assumes you want it loaded. Giving an object to a non-existing mob will
result in an error.
P) Put object in another object
Again make sure the object exists before putting another object inside it
There is no limit to the number of objects you can put inside.
D) Open/Close/Lock a Door
Set the state of a door. State being one of: 0 Open, 1 Closed, 2 Closed
and locked. Care should be taken to set both sides of a door correctly.
Closing the north exit of one room does not automatically close the south
exit of the room on the other side of the door. When setting a door locked,
use option 2). This will close and lock a door. It is not necessary to close
it with one command, then lock it with another. HELP REDIT-EXIT.
R) Remove an object from the room
Important for reloading containers that a player may have emptied and to load
a single instance of an object with a maxload greater than 1. HELP FOUNTAIN,
HELP ZEDIT-ADVANCED. You can not remove items inside a container. You must
remove the container and then reload the container and all items
T) Assign a trigger (Advanced builders only)
Attach a trigger to a mob, obj, or room. Usually done through REDIT, MEDIT,
or OEDIT. DO NOT USE THIS OPTION WITHOUT FIRST CLEARING IT WITH A GREAT GOD
OR ABOVE.
V) Set a global variable (Advanced builders only)
Set a global variable to be used by triggers. HELP GLOBAL.
See also:: ZEDIT-CREATE, ZEDIT-EQUIP, MAXLOAD, ZRESET