OEDIT-WEIGHT

building

Also known as: WEIGHT

8) Weight : 0 The weight of the object. The weight controls how many strength points a character must have to take the object, and is used to calculate when bags and other containers become full. Every takeable object should have a weight of at least 1. Every object that can be taken should have a weight. Weight max for takeable objects is 30 (ex: body armor). Weight min is 1 (ex: ring). Everything that has a take flag must have a weight. For weapons a weight of 18 means only a player with strength 18 or up can wield it. If you do not want something to be taken you can remove the TAKE flag. See also:: OEDIT-WEAR-FLAGS