8) Weight : 0
The weight of the object. The weight controls how many strength points a
character must have to take the object, and is used to calculate when bags
and other containers become full. Every takeable object should have a weight
of at least 1. Every object that can be taken should have a weight. Weight
max for takeable objects is 30 (ex: body armor). Weight min is 1 (ex: ring).
Everything that has a take flag must have a weight. For weapons a weight of
18 means only a player with strength 18 or up can wield it.
If you do not want something to be taken you can remove the TAKE flag.
See also:: OEDIT-WEAR-FLAGS