TRIGEDIT-OBJ-GLOBAL

building

Also known as: TRIG-OBJ-GLOBAL

Not a trigger type by itself; used in conjunction with a random trigger. This will allow random triggers to fire even if a player is not in the same room. Numeric Arg : not used. Argument : not used. Variables: %self% - the object. Example: TSTAT 79 See also:: TRIGEDIT-OBJ-RANDOM, TRIGEDIT-OBJ-LOAD